I’m not sure if anyone has the bugs as mine but these 2 bother me very much.
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Full Screen bug, especially the Expand one: It broke my block when I turn full screen mode on and reset the level, my block just use bunch of wrong frames animation to shape itself (ex: try to shape into an island, field or a wood house). This bug is about 2 Flowlab updates and hasn’t been fixed for now:
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Can’t use go to input on the new Animation I just made about 1-2s ago: I have to reset the page of the game to run the code. Ex: I usually use go to for saving some frame spots so I can create more for other purposes, but I after running the code and wired the code to the go to input, it just stop every single animation running in that time.