1.Any chance Rotation can take decimal rotations? Currently it seems that objects can only be set to integer angles.
Can the checkerboard background in the sprite editor match up to the grid? Especially in small pixel sizes the misaligned checkerboard makes it difficult to see the actual grid lines/positions of the empty pixels.
For some reason, sending a repeater’s output to both inputs of an ‘AND’ block causes the ‘AND’ to output (n-1) more outputs than it should. Any chance this can be fixed / explained?
n-1 would be less outputs, not more…
What I mean is there are n-1 extra outputs, e.g. if you input 5 times, it outputs 9 times, if you input 12 times, it outputs 23 times.
but anyway it sounds like it’s not seeing the first input before it see’s the AND. But AND outputs usually both inputs I think. I’ll take a look later but grazer may give a more exact answer.
If I might ask, why are you using a repeater and gate?
Yep, so 2n-1 outputs in total.
What for? 3D stuff…
I’ve found a way to get around it now, but I’m still wondering why AND acts that way…
yes.We NEED THAT RIGHT NOW.
Wait,YOUR THE BRICK CENTRICK!