A lock behavior

I had an idea for a behavior that could lock other behaviors from your developer team. I call it a lock behavior. You could add a lock behavior and resize it. And if it’s touching a behavior it would lock that behavior from your team members. Only the people that have their usernames in the lock behavior that is set by the owner of the game. Could access the behavior inside of the lock behavior. It’s like a bundle but with an access system, lol.

@grazer, I think it’s a cool idea.


I like the idea, but I think it would be better if it was in the behavior, bundle, and object settings.
This way, its a section of behaviors that is locked and not just whatever is connected to this locked behavior.


What do you think about this idea?

  • Stupid idea.
  • Okay, idea.
  • Me go YESSSSSS.

0 voters

@grazer ( Sorry for tagging you. )