Hello everyone! I’ve got a question for @grazer or to anyone else this could pertain to:
During rotation and movements, why is it that sometimes, especially during rotation, the sprites look very rigid and messy?
And say for a shrinking object, why is it that sometimes a row of pixels get thinner or wider than they are supposed to?
Finally, I’d like to ask if these areas would be improved, as it is strange why it doesn’t remain the same as it should. I have a feeling that it is rotating the image, and not the actual object (for rotation), so it rearranges the pixels to better fit the degree it is facing.