About the new update

1st- what does the in view do, or what is it used for. I couldn’t quite figure it out.
2nd- how much is the “distance” for on the proximity blocks.
3rd- Do I have to reset my proximity’s or do they work on there own?

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  1. View outputs when the objects go on or off screen.
    For example: delete player bullets when off screen.

  2. Distance is setting the radius of the proximity in pixels.
    And it can be set to any distance above 4, just like changing the in menu option.
    (if anyone have used my proximity bundle, it’s like that but better)

  3. You have to input what you want to scan every frame.
    To use it like the older proximity, just use like an Always behavior into “Check”
    So yeah, it doesn’t work on it’s own anymore.

Thanks a ton, thanks again.

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