Aiming bug

Hello, I found a glitch tat has been here since the most recent update. If you have an object that uses movement forwards or angles, it will always have right as forward, no matter what. Here is an example of when this matters:
@grazer I really really dont want to reprogram this! Could you please take a look?

Delete the rotation block, Point-At already rotates the object.

Also it seems the rotation block “Set” is stuck to “Right” direction, this may or may not be a bug…