Angle of the velocity? help

do you know any what to tell the angle of the velocity an object is traveling at? I know that is probably not even a thing but it’s the best I can do to put it into words

Depending on the object’s current angle and the direction velocity goes, you can find out pretty easily. Its origin angle is based on what direction you settled it to face that direction. Let’s just say you settled the object to face to the right, which means its current angle is 0. Now, when you use Rotation to rotate the object, its angle will depend on the value you send to the Rotation, so if you don’t send to input ‘x’ or ‘y’ (because the object will only move vertical/horizontal instead of go diagonal depends on the angle) of the Velocity behavior but send to input forward only, you can find it pretty easy when you know the value of the Rotation you send into.

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Yeah, but I’m using spin