Animations getting "swapped"

when I run up, it plays an animation for going up. when I run down, it plays an animation for going down. when I run right, it plays an animation for going right, but when I run left it still plays the animation for going right. I can’t see any possible reason for it and all of the animations should work the same way.

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If the character gets flipped at all when going a direction, that also flips the animation direction. Make sure that hasn’t happened.

Also, link please?

Use the same walking animation for left and right walking but still use the flip behavior.

idk how I never realized this lmao thanks for the help!

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No problemo. Glad i could help! :wink: