Any flowlab designers interested in working on my game? $$

I’m looking for someone who has used flowlab to create a game before to program a game for me. I can provide you all the actual artwork, game concept, info about how the game levels should run, and all other details pertaining to the actual design and ‘play’ of the game.

I just need someone familiar with programming with flowlab to program the actual game and get it running. If you’re interested please contact me iMMEDIATELY so we can talk about rates, timeline, etc!

My email is atheoryatheory@gmail.com.

Minimum is $1 per hour.

[spoiler]But… +$100 for each level, and +$10 for each object (+$15 if it’s with a sprite). $5 for every behavior block and $2 for every line I connect between behaviors. $800 for exporting to iOS/android/pc.

If you are interested please contact me at:
totally_legit_dontdothis@gmail.net
[/spoiler]

@Latif3 I mean there are actual FlowLab freelancers out there. Hell, if I wanted a professional game done Id probably hire you and PixelPizza as your games are amazingly well done.

But again if you want an entire game done with that level of quality Im automatically assuming you dont have enough money.

Heh, nobody looks to me ;-;

JK- its cool

From what I’ve been told, it is apparently a five-level game, and they will provide all of the images and such. All you have to do is wire the code. Just make sure that you wire the code nice, clean, and organized. Like $15 an hour is a pretty reasonable price for well done work. I built duck hunt in one day. A five-level game should not really take more than a week, depending on how serious the gameplay is. If it only takes you a week to make the game, that’s a pretty easy way to make for $500 or whatever they are willing to pay you. I would do it myself, but I never even have time to get on Flowlab and make my own game. Besides, that’s not really a lot of money for me. For someone in college or high-school, with more free time than most adults have, that’s a lot of money. If you really want to be a business person, and you go out of your way to make sure that the game is done right, you could contract royalty, so say they make $100,000 on it, you get to keep 1% of it, which is another $1,000, if they become millionaire off your game, maybe you demand 10%. Then you would have $100,000. That’s a little optimistic, but I have no idea what this game is about in the first place.

I offered to do it for free.

It would be fun working on something non-Starblast related

@CrimsonBlackGames I mean I would’ve done it for just a little pay :stuck_out_tongue: but that’s just me.

I dont think I legally can take pay right now, Im 15

@CrimsonBlackGames Well you only have to be 14 for employment but this wouldn’t count as a real job, this would count as freelancing meaning that you can make up to $600, then you’d have to sign a form. I did this a lot when I was younger online.

Oh

@CrimsonBlackGames The famous “Oh” xD

Also, if you like the graveyard, look at SB2/3

We had this little contest (3 vs Graveyard), and more people voted graveyard better because of how incomplete SB3 is.

@atheory take a look at those games, and youll see my capabilities- although thats probably not my limit

It really all comes down to what genre the game is. Each person here is better at making a different type of genre game.

Me/Latif: arcade
PixelPizza/Mhx: Story based

@CrimsonBlackGames Oh no doubt about that Crimson.

Well that too, but I meant more like space shooter, RPG, fighting, platformer, simulation, and stuff like that. I haven’t seen any of the graphics for this game, so I have no idea what I would be even getting into.

They voted for the graveyard because it’s better

Its not better, just more people in the server liked it. A bigger crowd would be more accurate

@Latif3 do you even read what me and Luminous said? You are being a lot extra.
Oh and you guys should totally stop fighting.

I got bragging rights so…

Lmao okay I’ll stop :stuck_out_tongue: