I wanna make a score system but im to dumb T-T. please end help
what kind of game are you doing? Is it multiplayer or do you just want score for one player? what events do you want to increase the score?
so its a single player minigame and i want the score to go up by 1 for each time you click the sprite and once you hit 100 you win.
Basically, make an object that continuously reads a global variable, and set that as your text value
Always β (get) Global β (value) text
Another thing: set the global variable to zero on start
Once β (get) number [0] β (set) Global
and then set the text value as the thing broadcasted from the sprite?
In the sprite:
Mouseclick (down) β (get) number [1] β (add) global
alrighty thanks. is there a way to see your score or is it a bit to complex for my level
Whoops, what I meant was:
Always β (get) Global β (value) LABEL
alright thanks. hopefully i can get this to work.
Cool
should i just name the label βscoreβ?
ah ok so name the label 100?
ohh im just now understanding this XDDDDD thank for the help.