Any way that players can click on a playable character to change their current playable character?

I made a few changes but I don’t see much of a difference.
https://flowlab.io/game/play/1438331

The game is missing some logic, but you are almost there.
I explained everything you needed to do above. If you follow each step, it will work.

Ok, what did I miss?

Ok, it looks like we are always going back and forth, please read it carefully. I will make a list:
Remove the player and the Player Spawn object from the “Shop Level”.
Delete your old Shop logic (The one inside the Player, spawning the “Test Dummy”), because otherwise, it will overwrite and not work properly.
Remove both players from the Level 1 because they will be spawned by the Player Spawn object.
Adjust the X and Y coordinates from the Spawn behavior in the Player Spawn Object.

If you follow all steps, it will work correctly.
If you can’t figure it out, I will recommend you to use and check again the Shop example from JR01, because they are exactly what you want.

Thanks @PixelPizza and sorry for the confusion, but I don’t know how to adjust the x and y coordinates from the spawn behavior and where do u mean by the old shop logic?
https://flowlab.io/game/play/1438331

Click on the spawn behavior to adjust the X and Y coordinates.
You added some logic that keeps spawning player objects. Delete that.

Ok thanks. Where is the logic that keeps spawning player objects?

You already deleted it. Congratulations! You made it! :smiley:
Now you only need to add an option to switch back to the normal character (exactly the same logic, but instead of input 2 to the save behavior, input 1).

Yay! Thanks. I will do that!

Sorry once again but where do I add this option?

The shop, just like you did it the first time :slight_smile:

Sorry, im still not sure I understand. Are you asking me to make a new spawn object in the shop? If so, where would the logic be to input 1 into the save behavior?
Thanks

As I said, just like the other one.
Make a new block to switch back to the previous character.
asd

Ok, Thanks for all of the help @PixelPizza

A ton of myself spawn and it isn’t working :(. Did I do something wrong?
https://flowlab.io/game/play/1438331

Actually, now nothing happens

copy the value from save.

i did not mean to solve the problem. i will look att that.

use start and not always if that dose not work use an objecked that has always for a mesage to the player objecked and sends it veea always but acktavates delete too.

This is your problem:
asd
This was keeping the player object everytime you switched levels.

You shouldn’t have changed that. It should be set to “Reset on Level start” like all the other objects.