I know its probably a weird question, but i cant get an object to attach to another object without using the attach input, and when i use that input it doesn’t attach to the part of the object i want.
Extract the position of the player, then put it into a pos x and pos y global. Then, make that object extract the globals and set it’s pos there.
I’m sorry but I just started learning about code a few days ago so i’m not very intelligent, do you mind simplyfying it a bit more?
Extract the x and y positions and put them into separate globals.
Then make the other object get those globals and set their position.
Ok, thank you, I appreciate your time.