Attaching Objects without Attach Input

I know its probably a weird question, but i cant get an object to attach to another object without using the attach input, and when i use that input it doesn’t attach to the part of the object i want.

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Extract the position of the player, then put it into a pos x and pos y global. Then, make that object extract the globals and set it’s pos there.

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I’m sorry but I just started learning about code a few days ago so i’m not very intelligent, do you mind simplyfying it a bit more?

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Extract the x and y positions and put them into separate globals.
Then make the other object get those globals and set their position.

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Ok, thank you, I appreciate your time.

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