Background message bug

In level 2, the object “darkstone pillar” is supposed to randomly select a number for its appearance using animations. This works fine, however, I made it so that when you click one of these, it enters timer mode and displays a 10-second timer and then stops. For some reason, it doesn’t send the message to itself properly or something, because the timer mode won’t activate. This is a background object.

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where in the level is it?

nvm I was looking at the wrong level lol

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so the click input is not working. Most likely background objects can’t be clicked on. You could set it to detect a click anywhere though

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I don’t think background objects are clickable, this is just a guess but it seems like that.

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Bruh why can’t they be clicked?

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Honestly, the bg behaviors is still in its beta, so you might have to wait until the next update :man_shrugging:

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