Basic Explosions - DinoDev

Any suggestions? @grazer @JR01

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Yeah, if you just walk around before the explosion, the ground is very unstable.
I suggest spawning movable ground after destroying nonmoving ground.

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This is a fun little demo to play with - my suggestion is to add an explosion sound :slight_smile:

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My favorite thing to do in this example is just Neo-ing it and jumping on the exploded blocks like ultra-instinct Shaggy :upside_down_face:

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Got it, thanks.

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Alright

Also, I was making this for my space game, and thought it’d be fun to have some props flying around after exploding- (low-grav. stuff)

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Just added both of your suggestions.

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I’m going to change the category of this topic when I make an actual example for the basic explosions.

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For those who haven’t seen the actual example yet.

1 Like