Behavior Help; Multiplayer... @JR_01?

So I have a game I am trying to make and it is a hide and seek game. And I am trying to make it so where it randomizes which player can be seeker, but this is hard, basing on how which one will be seeker and not make all of them.

@JR01 ? Anybody? Please help!

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I know absolutely nothing about multiplayer. Do you want to play this game with me, tho?

Give each one a save number to test if it’s the right player. Do this by testing how many people sre online.

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Make a controller object that the players talk to,
that controller will see how many players there are and assign which player can on what side.

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Can you give me a example please?

I dont know any examples, I haven’t dabbled into the multiplayer mechanics just yet…

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