Blast is unpredictable, it's a set value (Being the position of the character) but it appears at random Y values

Im trying to make a mouth blast from the sprite seen in the middle, but whenever the blast actually appears it either is too high or too low. But the Y is supposed to be the objects Y, so Y is this happening (I’m going insane).

The first shot is always missing because you don’t add the number until after the first shot,
I recommend using an expression instead to simply add 572 to the y.
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