Bombs (again)

Well, this time I tried to to make my enemies die in the bomb explosion but it didn’t work. I put a collision with anything causes the explosion to play, then eventually die out by destroying it. While it plays, it go to the input of a switch which is turned on by how close the enemies are (proximity) and outputs a message to the last contacted enemy to be destroyed.

try making an explosion sprite, and when the bomb goes boom, make the bomb emit the explosion sprite!

that, and make the bomb delete itself after the emition when it goes off