grazer
1
I just deployed an update to the HTML5 engine with a bunch of bugfixes and improvements:
- Improved, smoother drawing logic in sprite editor
- Improved, more accurate behavior link highlighting when running in live mode
- Fixed crash when using tiny polygon colliders
- Objects in Interface layer now sort correctly using display order
- Tweaked Alert layout
- Fixed multiple Keyboard trigger reset bugs
- Fixed Behavior copy & paste
- Hide right-click menu in Chrome browser when using right click trigger
- Editor view scrollbar issue fixed (http://forum.flowlab.io/discussion/6868/editor-view-bug/p1)
- More visible (higher contrast) terminating behavior links
As always, please let me know if you find any problems with the release. Thanks everybody!
JR01
2
Thanks for the fixes Grazer
@grazer
Heres a little problem.
Try my game in current flowlab
http://flowlab.io/game/play/1197493
Now try my game in HTML5
http://flowlab.io/game/play/1197493?v=html
All the sprites are rendering hitboxes below the actual hitbox, plus for some reason the jump hight is different.
Also, if this is just happening to me, I’m sorry flowlab has been acting really weird on my computer recently.
grazer
5
Hey, I’ve been making some updates to the HTML5 version today, but I just reverted them. Does the issue still occur?
Yah!!! it works now
My flip for some reason stoped working but other than that it works perfectly now.
Sike, I fixed the flip, that was a problem on my side.
Thanks @grazer