Bug with switches?

I don’t even know how this bug is possible, but even with like 8 switches turning something off immediately and then throwing the ball, and then a few tenths later turning them on, for an odd reason the switches don’t work for the shortest time meaning for an odd reason it takes 3 tenths of a second to send a message to itself completely breaking my physics and ruining my last 2 hours. I’ve been stuck here for 2 hours, what should i do?

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I don’t think that the switches are working the way you describe, but if you can be more specific about how I can see this behavior in your game I’ll take a look to see if there is something that requires attention.

Messages are all processed in the same frame they are sent, so there is effectively no delay between sending a message and activating the mailbox trigger.

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