It’s the same as set x/y, it shouldn’t set but add.
Why not have both?
Both what lol
It’s used to SET the position
If it were add, that would break a lot of games.
Hey, I don’t understand. The move inputs add, and the set inputs set - do you have an example where they are not working the way you expect?
I don’t know. I just did when I press an arrow key it moves the camera 5 pixels to the corresponding direction. But it sets the position while the inputs are on move. I could include the game but it’s just exactly what I said.
If you post the link, I can troubleshoot it a lot more easily