Camera share between characters

If I am doing a co-op game, is there a way to make the camera be shared between two characters? To elaborate, I mean by when 1 character moves left and the other to the right, it either zooms out or something happens for it to see both?

You would probably want to do a lot of customizations to my code but heres what you do.
First, you find the pos x and y of the camera that is between both of them.
This is easily done by using the midpoint formula ((x1+x2)/2,(y1 + y2))
Midpoint x (camera x) = (x pos of first player + x pos of second player)/2
Midpoint y (camera y) = (y pos of first player + y pos of second player)/2
Zoom can be customized but the best way to do it is to just set the zoom to (d meaning distance)
100-(d/12) and filtering if it’s less than 5 and just stopping it there.

two subject camera example. @Samuel_Tomé_PixelPizza summoning.

Hey, yeah, the two subject cameras could work here :slight_smile:
Thanks for the summon @117JOJO ahahha

Tutorial Video:

Example Game:
Where you can navigate through all the cameras. Open the editor to check/copy the code and import it into your game :blush:

2 Likes

I agree

Yo’ure welcome!!

Very helpful thank you

1 Like

I also have an example for a 2 subject camera:
Flowlab Game Creator - 2 Subject Camera

1 Like

By the way, multiplayer wont work. But i suppose you can play it with different keys each player but only people in their home.