Does anyone know how to make a top speed on a side-view game?
Maybe a motor? Maybe some timers that slightly add to one number that increases your speed, but once it goes over it goes back to the max
To do this you’ll need to add a switch between the trigger that makes your characters move, and the value of speed. Have the switch start as on. The output gets the speed value and the input is whatever triggers the speed. Have another output from your speed value and connect it to a filter. Make it so the filter says “greater than or equal to”, then put the top speed. If it passes, turn the switch on, if it fails turn the switch off.
(All this is for upping the speed, maybe have a custom value to grab the speed from in other code?)
This probably makes no sense, sorry about that.
Yea I’m very Confused 616577474747477755888474
Velocity is constant speed, you can use velocity as top speed.