Can someone help with my enemy

My enemy Phantom Knight has an issue attacking and moving, I want him to walk than stop and attack than keep walking.
Here’s my game-http://www.flowlab.io/game/play/1068924
-PLZ help

You’ve got the rotation output of PointAt hooked up to the input to velocity

use a timer.move for 5secs stop emit to attack.something like that.: )

thx