Can you make topdown follow enemies?

I’m trying to make top down enemies for a game I’m making, but not sure how I could do it without having them end up using something like ship controls. Is there any way I could do it without ship controls?


Yes, use pointat and make it move forwards.

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I’ve done that before, i’m thinking more of an enemy that moves towards you while being able to pathfind around walls, and won’t rotate with the point at command.