CodeAlpaca Future Game List

Hello, I am CodeAlpaca and here is a list of my future games, this won’t be a very active thread because I’ll mostly post timelines/lore/general gameplay mechanics of these ideas.

These games are NOT guaranteed to be made, but this is just a list of games I want to make.

  1. Shadow Runner (Already have a good idea of how I will code this)

  2. CALM (Already made some of this)

  3. Alpaca Raceway (I will continue the progress of this after the Flowjam)

  4. War Lands

  5. Battle Ground (Not sure of the name)

  6. Foundation Unleashed

  7. Evo S

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Looking forward to it! You’ve grown so much since I’ve known you and I’m sure these games will be great :slight_smile:

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Awesome! Can’t wait :slight_smile:

(Also if you ever wanna collab :wink: )

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I wonder if that’s the fighting game, lol.

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It is, that’s just a placeholder name, but I kinda like it.

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What game do you want a general description of?

  • Shadow Runner
  • CALM
  • War Lands
  • Battle Grounds
  • Foundation Unleashed
  • Evo S

0 voters

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I think sending out 120 ray casts is a very bad idea

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Well, it seems like there is a tie between which one you guys want to hear about, so I guess I’ll just not say anything about either of them. jk

Guess I’ll have give a description of both


Foundation Unleashed

So this game will be a fighting game similar to Smash Bros, but with the characters from Scepter Foundation (And possibly other Flowlab characters). I was originally already making this but decided to stop because I wasn’t sure my art skills were good enough to make it how I wanted it.


Evo S

Evo S stands for Evolution Simulator. I do not want this to be any ordinary simulator, I plan in putting a TON of effort into making this realistic. I have a pretty long Google Doc of everything I want to put into this. Because I plan on this being a very large project I’ll probably make this one last.


If you want more info about these games ask and I’ll answer (As long as I won’t spoil too much)

5 Likes

Bruh dude this gonna be awesome! You could try asking the series creator, in this case @ManiacPumpkin’s help and support and that would be amazing! I ackknowledge and admire every one of my Gamougg fangames and I believe that ManiacPumpkin likes Scepter Foundation fan projects too (pretty sure he saw my and Deadly Smile’s fanart).

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I know it was supposed to be somewhat of a goofy game with the characters since there are a variety, but the game most likely won’t relate to the series since some characters are almost immortal, even some that range from different dimensions or capable of fracturing timelines. But its kind of cool to see them nerfed for fist to fist combat, lol. If you ever start back up and you need any help on art or characters, I can provide examples from The Site: 012 Incident and even help with some. I’ve been really busy working all summer, but when schools starts up, I have an extra study hall to do stuff. I also have many new characters that could possibly be added.

Someone mentioned the idea of the characters being apart of some sort of smash bros game (I completely forgot who) and code alpaca ended up making it with my consent. I was helping with concept ideas with different attack and power move ideas, but the project kinda died down since it probably wasn’t a necessary game that needed produced, but it would still be pretty cool to see finished, lol.

I don’t mind fan games of any kind, even without consent, but none of them will be canon or most likely relate to the story that I have planned. If a fangame is super good and well made, with a decent story that can relate or branch off of a moment that happened, I might consider adding it as a part of the lore since there are so many stories behind each and every entity, Overseer, and even Commanders (facility guards or SCU field soldiers), that I probably won’t live long enough to ever write them down.

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:handshake:

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I need some ideas for a top-down game

Some basic knowledge
it’s using a special system to not see past walls
I will be using Sprite Stacking (unless it looks bad)
I would like to use my Random Map Generator

I have a basic sprite of a wizard, but if someone has a better idea I’ll change it.

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With the criteria you included, I’ve come up with this idea:

A roguelike game where your goal is to explore a constantly expanding dungeon system, collecting as much treasures as you can while defeating the various monsters that lurk within. You can use magic to fight off the monsters or give yourself an advantage. Stronger spells may require mana to be cast. Mana is built up over time or accumulated through the collection of potions or charms found within the dungeon.

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This is great ca’t wait to see more!

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Nice, if you need any art help lemme know I’m improving :+1:

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Currently working on generating the rooms. I can automatically generate rooms of any size given the X and Y Distance for the Generator, the opening leading into the room is also changeable, making this entire system flexible for any game.

I only have the Left and Right directions finished, but once I finish it I might add it to the Generator bundle because all you need to do to adapt it to your own game would be to switch a few spawn behaviors to your own walls.

Btw, if you’re curious why I have the delay randomly set between 2-3 seconds it’s because it loads better if it’s slightly spaced out compared to spawning it all at once.

4 Likes