I was wondering. Could there be a way to copy a behavior bundle from one object and place it on another one, for quick setup when creating other characters or enemies with the same behavior functions?
That’s exactly the point
When you create a top-level bundle (not nested inside another bundle) it will be listed in the “bundles” section the next time you open the behaviors window. Make sure you name the bundle something descriptive. Let me know if that’s not clear.
Oh. okay i see it now. Thanks grazer.