Could someone explain Raycast?

Could someone explain raycast for me?

@XXD3G sorry, I don’t know much about the ray cast, but I figured that I would say something so I can get notifications for this too cause I would like to know how to use raycast too, lol.

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The Raycast block casts an invisible ray from your object in a specific direction to check for the existence of a nearby object. You could use this to:

  1. Check if your character is near the ground before jumping
  2. Check if an enemy can “see” your player
  3. Use instead of collision for small/fast-moving projectile damage

See the documentation here: https://flowlab.io/behavior_handbook/#components-raycast

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@ManiacPumpkin here it is

Okay, thanks. (20 Characters)

If you want to look and play with raycasts hehe

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