Hey guys! I recently finished my 2D hack and slash game: Cruor, and feel ready to release it semi-officially.
Feel free to try it
(details below)
Game Details
Cruor is a zombie slasher game set in a post-apocalyptic, dystopian city. You control a human fighting off waves of zombies in order to survive for as long as possible. There are 6 total game stages:
Intermission. The starting stage. This stage gives time for the play to warm up to the controls and enemies.
Stage 1. The easiest stage. Zombie spawning is partially faster then the prior stage. Medkit drops have a very low chance.
Stage 2. Difficulty increases. Zombie spawning is boosted. Medkits have low chance of dropping.
Stage 3. Chaos begins. Most players don’t make it past this stage. Zombie spawning is boosted significantly. Medkits have a higher chance of dropping.
Stage 4. Utter calamity. Very few people survive this long. Zombie spawning is nearly max speed. Medkits have a higher chance of spawning. The game begins to lag on slower computers (i.e. Chromebooks)
Stage 5. Complete anarchy. Anyone who makes it to this stage doesnt survive very long. Ash begins to materialize from the ground. Zombies spawn without regulation. Difficulty is maxed. Medkits have a decent chance of spawning. Survival probability is lowered significantly
Feel free to share what stage you make it to!
Controls
Combat Controls
Space - Punch/Kick. Basic Attack
Shift - Dash. Uses significant stamina to perform. Wipes out any zombie unfortunate enough to be standing in front of you
Down Key - Ground pound. Uses stamina to perform. Flattens any zombie standing underneath you. Only performable in the air
Movement Controls
Left/Right Keys - Movement. Send character running in the desired direction
Up Key - Jump. Uses stamina to perform. Send the character up in the air over the heads of those pesky zombies!
I’m open to answer any questions you have
Thanks, and have fun!
This game is great! killing zombies is super fun with all the screen shake and blood effects, the energy system is interesting as well. But I think there are a few things that could be improved too.
the music is awesome, but I think there could be some more punchy sound effects. a sound for a hit connecting on a zombie would be good.
it’s almost impossible not to take damage, but zombies don’t do much damage. something seemed a bit off, maybe make the zombies a bit slower, and up their damage?
i also think it might be cool if there were multiple actions that could be performed with the energy/ stamina bar for a few more interesting decisions.