- Interact feature added today!
- Cyber City is finally finished!
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The levels take place on different planets.
- Health behaviours were updated
- The Kill Block was added today! Don’t go out of bounds!
New plot synopsis:
The galaxy isn’t aware, but gas prices have gone up all over the place. Even the dads, who are normally in constant awareness of the price of fuel, aren’t aware. However, one cube girl knows. She knows that the mega-corporation that controls the galaxy’s gas supply is hoarding gas and selling it at constantly skyrocketing prices. And she has made it her goal to free the galaxy from the pain of insane gas prices at any cost.
Updates 2021-11-20
- Added a new car level.
- IMPORTANT: There won’t be a Race level(s) in this game. Instead, there will be multiple car levels built into the campaign.
- Added new diagonal/triangular blocks. Forge is gonna be awesome this time around!
- Purple Haze Gun ammo issue fixed.
- New photo added.
- Game Cover coming soon.
So apparently I’ve been invited to Gamougg Industries. Anyway, I used my free time to change some things about CubeTales: Sparks of War…
- Added UI for the Purple Haze Gun so you know how much ammo it has left
- Increased the purple haze gun’s range
- Some enemies weren’t affected by the Purple Haze, thjs has nbow been fixed.
- rearranged some platforms in Highway Station
- moved a lever
- Updated the car sprite
Wowwww keepin’ it real subtle there, @John_Shrekinson
what do yop mean? ive never seen JS make a grammer mistake
That’s a bit of a weird thing to say, I’ve seen most people on the forums make a grammar mistake, even grazer from time to time. JS makes them every once in a while.
Okay
Thanks!
Updates 2021-11-23
- New meme:
- BIG UPDATE: Removed the mouth on sprite and all skins. This is a revolutionary idea: I used the Attacher block to create facial expressions that change with your actions. There are currently three unique expressions: Normal (the default CubeTales expression), Bruh (pictured above) and Smiling. More may come soon.
- Updated Purple Haze Gun and increased range.
- Added Power Core condition (health) to the HUD (heads-up-display).
- Added more skins.
environment updates
Updates 2021-11-25
The updates I think will be more important to fans are in bold.
- Updated Sawblade sprite (it looks less political now)
- Replaced RADARSCANNER.exe with Emmanuel the Infogiver in the dialogue.
- Added blood toggle option (to turn off mild blood effects when dying, go into the editor and click Library, then delete the blood object).
- Updated the background metal sprite
- Updated the Impersonator (first boss)'s behaviours.
- Added two new skins for the car.
- Added the option to skip level-specific dialogue.
- One new crate texture added.
- I forgot an update from a few days ago: I buffed the BioSword enemy. Signs will now have unique textures when placed on a blue Techblock.
by buffing the BioSword, you mean making it fast and furious?
i’m not even joking, i’m pretty sure its faster than the player
Level lol no spoilers is gonna be really tough
lol yeah that’s accurate
Updates 2021-11-29
- Added username to the bottom-left corner of the main menu (The main menu music gives me Uncharted 3 vibes)
- Started making the newest level (9 or 10 idk)
- Added a new deadly weapon pickup
- Added credits
Cubetales: Sparks Of War is now (officially) in Open Beta!
Try it out and tell us what you think, we’ll try to listen to all feedback
Cmon Bing your better than this
Hey, I noticed that this game’s later levels run quite poorly on many devices. I’m sure anyone who has played this game would know. I’m fixing the optimization now.