I really want to make a custom hitbox to where the head is able to take more damage without wasting an object slot by attaching something to it, I wish there was a way to change the size by maybe clicking a button when editing the collision behavior, or I wrote this and there is a way just weird idk
Hi Vaprzz. Also, there’s actually a feature for that! (It’s recent)
Look in the object’s properties and (I think) click on one of the shapes
You go to the properties and select polygon. Then you turn off auto polygon and draw your own.
yeah but I mean separate hitboxes like head, legs, etc.
like maybe hitting the legs slows them while the head does more damage idk
Maybe they could add a decagon? If not maybe a googolplexagon (yes that’s an actual shape)
Its better to use joints to create multi hitbox objects.
1 Like
but i dont want to waste objects as a free user
idk why but i really want to conserve objects