Idk why this is caused but if you press r in my game (which is supposed to destroy and replace the ball) it will crash the tab.
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I think it’s because you use the spawn behavior. When I did this for games with different player characters (taile gamougg 3 and Halo: Flowlab Evolved) I used the emit behavior as seen here:
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Alr I’ll just give the ball an once → pos
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