There are many, many enemies that you will encounter in your journey to save the world from endless suffering. These enemies are split into different classes. Due to how recent the game was made, the total number of enemy classes is not yet set in stone, but I already have come up with a few ideas. One of them, and perhaps one of the most dangerous one, is the Demon class.
Demon enemies can be identified for having bright red or crimson red bodies, and they also have large dark horns. They are mighty aggressive and are based solely on attacking the player. They do not have any supportive abilities to assist other enemies. What makes Demons dangerous is their attack damage.
The attack strength of a Demon is based on the exponential function y = 2x, where x represents the number of times the Demon has hit you, and y is the total damage. This means that if you got hit by a Demon for the first time, it will only deal 2 damage. However, if the same Demon hits you for the 7th time, the Demon will deal 128 damage, which is enough to instantly KO any hero. Keep in mind that this damage output is not universal. If a Demon hits you for the 3rd time (8 damage), a different Demon enemy will not deal 16 damage (unless they also had previously hit you 3 times already). If you want to see for yourself the damage that a Demon can potentially deal, insert the function y = 2x into a graphing calculator, but just know that on the 7th hit, you are already dead.
The good news about the Demon is that they don’t have a lot of health themselves. So when you start running away screaming at the top of your lungs because a Demon is about to hit you 7 times, just remember that they are vulnerable to ranged attacks and can be defeated quite easily. If you have any healing items on you, use them every time you take a fatal hit (but remember, 7th hit is bad).