Deadly_Smile's Topic Of His Thoughts

I’m was going to say “ok” but anything I say on here (or any of your topics) gets turned into a argument

is it better :grimacing:

bro Nai DOES NOT LOOK LIKE THAT :sob:

no… i- I don’t know how to feel about him now

What is it?

it wasnt Nai to begin with, I cant tell you in the public so I will message

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@Dark_soldier Rumble Spire is supposed to be a double fangame. The original games it was inspired by being my game: Gooey Revenge. Flowlab Game Creator - Gooey Revenge

And Pizza Tower.

I can change it back, at least I took a screen shot

yes

image

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What the…

OMORI memes = funni

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Okay…

image

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OMORI is the psychological horror game made by OMOCAT. I suggest you watch gameplay on it, the story is very nice. I won’t spoil anything. (unless it’s through memes)

I remember before the controller behavior was added I used the buttons on headphones as a controller. Ah good times.

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I’ve been thinking of making myself a roguelike template for whenever I need it. I am now in the progress of making it.

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Trying to build the first “room” It takes up like 28 spawn behaviors and I’m just too lazy.
RogueLike

I’m actually experimenting with the old procedurally generation system for The Site: 012 incident at the moment. I didn’t have the knowledge back then for it to be bug free, so I’m trying to redo it completely.

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So, does the rooms generate in a grid as the player progresses? Or are you going to have actual hallways, and such generate in a linear path from the spawn area?