Detecting a turn

How can I detect if an object is turning? I would like to know when a spaceship in my game is turning (and when it is not) so that I can animate it. The ship is an ai and not controlled by the player.

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Thanks! Do you know how to make one direction negative?

well the math uses absolute value so if you check for if b-a (or a-b, idk what’s in the expression)<0 and it’s true, multiply by -1