Neat, I’ll check it out on April 30th!
Reminder that submissions are due April 30th
Neat, I’ll check it out on April 30th!
Reminder that submissions are due April 30th
I might make some changes until then
Hope you enjoy the game!
Reminder that all games are due of submission by April 30th!
APRIL SUBMISSIONS CLOSED
Twister Jam, May’s theme: Power-Downs (instead of power-ups)
Submissions due May 31st, 2PM EST, winner will be announced June 1st.
SUBMISSIONS CLOSED
RESULTS:
2nd Place: Serenity - by @meburningslime, while the game was decently fun, it didn’t fit the theme well and it was pretty buggy, though I LOVED how it would give you voice messages.
RATED 3.5/5
1st Place: The Feelosofer’s Burrito - by @hihilogic, the game was pretty fun to play, though the story was kind of lacking and the ghosts were tough to pass, it fit the theme really well and had pretty good art.
RATED 4/5
(Biggest wiggle) I’m already working on the second game, boissss.
Yea you kinda have to speed past those bois like an ancient Marshawn Lynch
MONTH TWO OF THE TWISTER JAM HAS BEGUN, LINK:
This time, my game’ll be a little more secretive…
Oh, by the way, I know it told you that you were gonna have a bad time. MBS’s game, that is.
I’ve beaten it in 15 minutes flat before
Nice work.
Could you show me what is buggy?
Not your fault, and you used it as a mechanic but, jumping up walls, there were no obstacles, just the wall glitch and run and jump bundle.
It made for a bad experience, having to beat a game by using the flaws of flowlab.
I tried to play that to a unique gameplay lol.
See, instead of it being the annoying bug, its the annoying game now. To anyone not in flowlab, it seems like a feature, not an annoying physics bug, because in this game, it is.
Yeah, might just be me but I don’t enjoy the bug at all lol
You’re not supposed to
My game is making progress…