Hey everyone! So I’ve created backgrounds for a top-down game in external programs and imported them as backgrounds into flowlab. These backgrounds include things like walls, buildings, trees, etc. I would like the player to be able to collide with these items. What I’m imagining is the ability to draw lines around something that I want to be collide-able, but that’s not possible right now. Has anyone handled something like this before?
The only other thing I can think of is using Photoshop to cut out the object and import them back into flowlab as sprites. Any suggestions? Thanks.