Ember's art and animation club [OPEN TO REQUESTS] (Part 1)

So how small with the player be? One pixel? This will be a very small game if the entire level is just 32 by 32.

1 Like

the player is a action hero with sickles that sli ce things in halfs
and he as well is 32/32

1 Like

Ok, so the player cannot move? I do not understand. You want the entire top-down level to be 32 by 32, correct? And you want the top-down player to be 32 by 32 also, no? Meaning that the player is as large as the entire level, right?

1 Like

all of my stuff will be 32/32

1 Like

You didn’t answer any of my questions. Do you want each tile to be 32 by 32? Also, everything being that large will be largely annoying. Why not just have a one block player?

#1 the player can move #2 yes #3 yes

So you want the player to cover-up the entire map that will take hours to draw. Where are you going with this? The player can just walk away from the map. This is confusing. How does a game work when the player is as large as the level?

1 Like

no the player is

The level is 32 by 32 in blocks and the player is 32 by 32 in pixels?

1 Like

no every thing is pixels!!!

1 Like

Then the level and the player are both one block?

Do you mean tile? not level?

1 Like

yes

Ok, you could’ve just said that in the beginning.

Let me get this straight:
You want a set of tiles, using one object, that are winter-themed?

im already done…

1 Like

Good.

Open with caution

Now I got you to do your own art…

If you’re going to use one object, you need to have an advanced tile-map system. Do you know how to make that?

1 Like

:face_with_diagonal_mouth:

1 Like

It’s coding, so it can’t be discussed on here. I think JR01 has an example though.

EvepainBackground

5 Likes

Wait… what the heck. What even is this.

1 Like