in my game the enmy does not move or follow: please help
Flowlab Game Creator - the adventures of psiman
how do i make the proximity triggers once
Welp, time to flex one of the only examples I have featured…
Except, instead of companion, think killing machine
Also, @grazer, I love what you’ve done with the layout of the help page
i have a follow thing down but how do i make it trigger once im breaking rn
Well, you need to send the proximity through a switch, and connect the out of the switch to its own off.
where does the proximity go in
To the… wait for it…
The “in” of the switch.
Woaaahhh
swicth on or off which is it?
BRO THE PROXIMITY GOES INTO THE “IN”
and the out goes to the switch’s off
Also, I don’t understand why you would want the proximity to trigger once. If the proximity only triggers once, the enemy will go to that place the player USED to be in, and then stay there forever…
nothing still hapieng
well then just copy and paste the bundle I have provided and click through the bundles to set the needed dropdowns.