it would just stick the player to the block. Shoot is e and movement is arroow keys btw
What do you mean by this? Also, can we have a link?
All of the ray casts in the player object are set to the same angle, to the right, meaning that when the player goes next to the enemies, every direction thinks there is an object right next to it, so it won’t move. Change the angles to 0, 180, 270, and 90, respectively from top to bottom and that should fix your issue
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Thanks so much! That was helpful. (Can i fit now this message)
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