When the enemy ship dies, it should explode. However, the explosion is not spawning in the right place. Can someone help?
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Ok, so I fixed it.
The problem is with the hitboxes when you set a color in the editor to Alpha 0.
When you set the color to alpha zero, the hitbox of that color no longer exists, which is a huge problem that @grazer should fix.
Anyways sorry for wasting your time :3
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When you set the alpha to 0, it doesn’t detect any color (and its basically an eraser),
use alpha of 1 in the sprite editor (as I said in the previous post).
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Got it
I’ll make sure to do that next time!
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