I’ve sat on this idea for a while and have finally gotten around to making a little example for falling platforms! It’s really nothing special, I just thought it was a simple little mechanic people may want to learn. There are notes in the editor to understand how it works rather than just copying and pasting the behaviors without really knowing what’s going on.
Nice use of kinematic objects!
I wish Grazer allows Motors for Kinematic objects cause I think that would make a better affect.
Only suggestion I have is that it would look cleaner with bundles, like a fall and reset bundle.
Thank you so much! I’m thinking about doing some other examples too.
Most of them are for different types of platforms so maybe one day I’ll just make a big example with a bunch of different platforms examples to try out.