So since I’m on my last game, I’ve been changing my mind like 3 times already for what I want to create and probably am irritating certain people cuz I post so much. I tried out new things, like galaga type and base defender games. But none of them gave me as much fun as creating the sequel to fireball.io! Beginning my journey in flowlab with Fireballio 1, I decided to end with it- to compare the difference in skill from the start to end on my first account.
But because Shaw is ripping us off and my router is horrible (5mb per second with cable tv, and 99 dollars a month!!) I need help tracking bugs until we buy a new one :neutral:
New mechanics:
Coin boxes. Gives 10 coins!
Upon dying, one of three alerts will appear for each obstacle (except for water). I’m pretty sure people thought of that but were too lazy, I was
Air riders. Goes at 2 velocity down when player gets on. Had trouble with that because when it says “movable” you can move it using the player when you just want that thing to move as it’s supposed to
A little intro that pops up every level restart, should fix that
Checkpoint
Slanted hill
Pipes that emit mace balls
Easier gameplay!
All comments are appreciated!