This game has some seriously dark tones and isnt for anyone who is afraid of the dark.
You explore an old temple to find ones true self and individuality.
Face your darkest fears in the darkness of the temples.
May the light lead the way.
I really liked this one! The lighting effects were top notch and the run cycle and monster animation were super creepy. I look forward to the updates and exploring it further! Nice work.
No offence to pixel pizza, but this game should have won! It was all I attempted to do in my game but with better graphics, depth and game mechanics! You made an epic story, with an epic story line, good game play and solid graphics! Honestly, You could put that on steam and sell it – i’d buy it! It’s a great game (although maybe make it longer, so you could sell it for more). I’m glad you got an honourable mention, you deserve it!
Glad you liked it!
The game wasn’t near finished when Flowjam ended and there were several mistakes I’ve done when it was submitted. I would like to fix a few things before we release a demo but the game itself was planned to be a lot longer.
Lv. 2 - 4 were built all on the same day with no doors/gates. And a few things had to be cut out to finish for the Flowjam. Please look forward to future update.
It was fun for my first we ever game jam, really couldn’t have done it without Baron Wasteland.
This game is one of my new favorites on FlowLab - it’s so well executed, everything fits together, nothing out of place either! I only just started the story, but so far, it’s been pretty immersive! Can’t wait to play it more, so good luck!
Happy Hollow-eve, here’s an update for Nyctophobia!
10/30/21 - Halloween Update
All levels are remade.
Remade the code for the player’s movement.
Remade the code in all the monsters.
Fixed a broken trigger that activates the final cutscene.
Added elements for the final level.
Improved Performance.
This was my first Flowjam game and the first game I made with @Baron_Wasteland. Many of you know that this game was unfinished when the Jam ended. Making the game long, frustrating, and unfinishable.
This update is the original idea for what I wanted for the first Flowjam.
Let me know what you think about the game.