[fixed] Position glitch when using grid

I made a sample game to show the issue.

http://flowlab.io/game/play/344088

Press the ‘up’ key to move (what should be) 2 grid sizes up. I put a label to display the y value of the block after move and it seems to hit an immediate barrier of 10766.

Changing the Position to use pixels instead works as expected.

Thanks for the detailed report - I’ll check it out asap!