So in HAKK3R 2, I’m working with stealth missions now, and you have to avoid the sight of enemies in order to not get caught. If you are caught however, then they will open fire on you, and the sprite for their vision is what causes this. It releases an alert block that fittingly, alerts the other enemies to your presence, and they will come after you to attack. The system works fine, but only with an object placed in the level by me. The enemies’ sight blocks don’t spawn in the object. Here’s a picture of the behaviours for the block. Is there any way to fix this, or is it a bug?
Screenshot 2020-07-08 at 5.13.12 PM

The top section of the system is to update the block when it’s attached, and although it works, nothing else in the system does…


Attachments do not have collisions - they cannot collide with anything.

hey @grazer for some reason attached objects rrotate wierd

@grazer, thanks! Although it didn’t work when I used proximity either…