So I’ve been wanting to replace ultimate decimation with something more my style and something (to me atleast) is funner to play. Thats when my tiny pea brain grew five more braincells and I had the idea of flowmadness. Its basically ultimate decimation but turn based with some action elements
----STORY----
You play as grazer, going from game to game recruiting new members to help fight against random ass generic company’s anti-virus system in order to return flowlab to its former glory, apparently, some random ass generic evil tech company buys flowlab and plans to ruin the entire website out of pure corporate greed, as a result the games of flowlab come to life to defend there home by planting viruses in random ass generic company’s servers, however, random ass generic company installs brand new un-matched anti virus software to combat the ‘hacker’s’
----Gameplay----
You encounter anti-virus software in the overworld, then engage in combat, you have an energy bar, your max amount differs depending on your stats, each attack will use some and it can be replenished by skipping your turn. Attacking without the needed amount of energy will reflect 25 percent of the damage back to you. Your speed stat plays a major role in your attack sequences, for example, someone stupidly slow can attack once for there turn, however, someone crazy fast can attack 5 times in a row. Genes are a rare drop from anti-virus software and a rare reward from glitchy the gambler. Genes can raise any single stat of a character as long as it isn’t maxed out. You can be attacked in the overworked with no means to defend yourself, everything your hit everyone in your party will lose 10-18 percent of their current health, to catch the enemy in a battle you need to use a counter, if attacked while doing so the enemy will be dragged into a battle.
----Attack styles----
There are three attack styles, Absolute Style. After the attack is hit it raises your awareness stat (likelihood to dodge) but lowers your speed and attack stat, this attack will always land. Crash Style, this attack lowers your defence and strength while raising your speed stat, this attack will always go first. Berserk Style, this attack lowers your defence and self awareness stat but raises your energy stat and damage stat. This attack uses no energy.
----How to get you/ your character in----
Just ask, it’s really just that simple, all you need to provide is how they work/ their abilities in your games then your (probably) set
Anyway search Donald Trump rule34.xxx for more details (don’t do this, do not take me seriously whatsoever)