Frame Limit for Animations

So i have a sprite with 52 total frames, this is for all the animations, 52 total, so what happens if i go above the 28 frame limit? will it just not save the progress or what?

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A spot of lag here, a spot of lag there. Lag. Just lag.

so its just slightly more laggy?

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Yeah, just more lag.

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It’s just a memory warning. Once you go above the certain requirement of frames, it slows the game down a little bit. Now I haven’t known it to slow it down considerably or notice any issues at all going above the limit, but I think if you were to have like 1000 frames on a single object it would slow the game down.

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jeesh no xD i had only up to like 52 frames and i problably wont even use aall 52 frames

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does it apply just to that one object or all objects?

every object gets its own frame memory, and the larger the sprite the fewer frames you have.

So a 1x1 might have 1000 frames, but a 2x2 would only have 250 frames
(2 * 2 is 4, which is 4 times more than 1*1. So the 1000 frames would be divided by 4)

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