I’m making a game for my assignment here and I’ve tried using a keyboard trigger for my main character so that when players press space they get taken to what I’ll define as ‘room 1’. At first it worked but all of a sudden, no matter what I do, (like deleting and remaking the level and changing the levels etc.) when playing and going through the door sprite, the game continues to takes me to a completely different level. [Essentially the idea was to make a door that is able to take a character through two different levels back and forth on command] (I’ll also add the door sprite in room 1 does work like it should its just the door for the vice versa that doesn’t)
Below is the code for the door sprite that doesn’t work, which is identical to the other door that works, other than the game flow location it should technically work so I’m not sure what I’ve done work. Any help would be grateful :))
It’s working like it’s supposed to for me when I set the level, does it still do this when you select that level?
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