Game library suggestion

This idea makes object parenting less confusing.

Game library will look like a list, aligned to the left:
Library#0

You can drag and drop list items in other list items, the object will become a child:
Library#1

You can also drop items in child objects, so they will become a parent:
Library#2

So it’s actually a treeview. Maybe there could also be a tip on the bottom of the library saying “Drag&drop objects into other objects to make them child objects”.

Uuhhh i seriously dont appreciate this… For me the current one is good enough…

That would cut space in the editor and became messier

I agree that the object parenting can be confusing. To me the confusion mostly comes from the fact that it’s not obvious when an object is a child, so I think just making that more obvious would go a long way towards adding clarity.

I do like the idea of being able to see the entire hierarchy, like you have in your mockup though.

If that could be a close/open window like the rest … I take what I said
Thing is a treeview isn’t that pretty you know. I think that’s what i am afraid of… Flowlab loosing the design it haves…
Tree_view_example

What about having two libraries? There will be a button in the library saying “open object treeview” or “edit object parenting”.

Yeah- id like it to be toggleable