ok, so 2 or 3 frames may not matter if the sprite is very small, but if it’s large then that could be a serious problem.
In general, it’s not a good idea to ignore that warning - especially if it is causing your browser to crash. It sounds like what has been happening is that your animations have been growing too large crashing your browser, and leaving the animations in a bad state so that the game will no longer load at all.
If that’s the case, then the good news is that the loading problem should be easy enough to fix in the next version of the engine, and the immediate issues you have been encountering should be straightforward to prevent in the future by not ignoring memory warnings.
So it happened again. this time I didn’t ignore the warnings and I followed your instructions and yet it still corrupted, im assuming its doing the thing again because its not loading.
Do you think maybe you can recover this one because me and my friends put a lot more work into this version then the last.
No it just doesn’t load. It’s an animation or sprite error, I’m not entirely sure how it works but it just crashes the game.
The game I’m making with buddy’s is worth 25% of our grade this quarter so this is really important
Grazer will reply when its done, he will release the fix when he finishes getting it to work. Usually it’s done the next day but you never know how big the problem is.